Client: Zygobot

Year: 2019

Programs Used: Maya - Substance - Photoshop - Marmoset Toolbag - Unity

 

DINOTANK

As a 3D artist, I was in charge of developing the props and complements of the game: DINO TANK. I specifically designed the models of the tanks and dinosaurs.

After prototyping and sketching unique designs for this imaginary universe, I used the Unity game engine to create the final 3D models.