Client: Zygobot
Year: 2019
Programs Used: Maya - Substance - Photoshop - Marmoset Toolbag - Unity
DINOTANK
As a 3D artist, I was in charge of developing the props and complements of the game: DINO TANK. I specifically designed the models of the tanks and dinosaurs.
After prototyping and sketching unique designs for this imaginary universe, I used the Unity game engine to create the final 3D models.